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Chivalry medieval warfare console commands
Chivalry medieval warfare console commands






chivalry medieval warfare console commands
  1. #Chivalry medieval warfare console commands how to#
  2. #Chivalry medieval warfare console commands code#

You can even connect Stats Viewer to a live server, although this will slow it down to almost unbearable levels. Includes the same functionality as profilegame, and more. Starts/stops stats gathering for Stats Viewer. Instead of start/stop, you can put in a number for the number of seconds to run the profiler for. You may need to set STATS_SLOW to 1 to get detailed Unrealscript info.

chivalry medieval warfare console commands

Profiles the gameplay thread in general, including specific Unrealscript functions. Shows current frame time, split amongst game, drawing, and GPU threads. Shows current framerate (running average in Shipping, somethingrather in Release) stat unit Only works for admins, and affects all players on server. Shows damage as floating numbers and on the console. Unlike showlinecheck, the lines persist until the next attack, and are colour-coded. aoc_drawtracer 1ĭraws tracers on the current weapon.

#Chivalry medieval warfare console commands code#

Note that there was already a command for this built into the UT or UDK code that we probably should have utilized instead. Shows extent line checks the extent is drawn as a rectangle at the end of the check, with a line extending to the start point of the check AOCAI_Debug AOCAI_VisualDebugging AOCAI_VerboseLoggingĮnables Chivalry-specific AI logging (_Debug just toggles both of the other two). Shows line checks as actual rendered lines showextentlinecheck Only enabled in non-final_release show collision (* These do not work in the current SDK version, but will in a future one however, you can also copy these functions into your own PlayerController classes if you want them, just search AOCPlayerController for them) Displays player parry boxes using a translucent material. ShowMyParryBox ShowOthersParryBoxes ShowAllParryBoxes When logged in as an admin on a server, using this command will show you how long the server is taking to tick every frame (as a running average). This has handy things like pawn speed, pawn and weapon state, and so forth.

#Chivalry medieval warfare console commands how to#

Shows server's current mod Getall aocgri servernameĮnables the debug HUD (for programmers, search for the DisplayDebug function to see how to add information to this).

chivalry medieval warfare console commands

Shows all custom maps on the server GetServerMod Shows server's map rotation GetServerSdkMaps








Chivalry medieval warfare console commands